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Old Apr 10, 2006, 12:13 AM // 00:13   #1
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Default Falling Sand

Fun Java game that is addicting. Enjoy.

http://fallingsandgame.com/sand/fall1.html
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Old Apr 10, 2006, 12:23 AM // 00:23   #2
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So umm whats the point of it?
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Old Apr 10, 2006, 12:24 AM // 00:24   #3
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Wasting time.
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Old Apr 10, 2006, 12:24 AM // 00:24   #4
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o....
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Old Apr 10, 2006, 12:48 AM // 00:48   #5
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Fire is the shit
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Old Apr 10, 2006, 01:02 AM // 01:02   #6
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I love setting things on fire.
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Old Apr 10, 2006, 01:30 AM // 01:30   #7
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ok this is FUN!
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Old Apr 10, 2006, 08:23 PM // 20:23   #8
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It's kinda addictive :P
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Old Apr 11, 2006, 12:16 AM // 00:16   #9
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I want the last 15 minutes of my life back.
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Old Apr 11, 2006, 12:39 AM // 00:39   #10
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Quote:
Originally Posted by Ultimate_Gaara
I want the last 15 minutes of my life back.
Yea, i spent that much time as well..only fun stuff i do is make 1 giant pool of oil, 1 giant pool of water; grow a plant in the water; then light both on fire; then do that ??? command and watch everything explode
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Old Apr 11, 2006, 12:47 AM // 00:47   #11
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It's actually a lot more fun than you'd think it'd be at first glance.
It's fun with particle physics and an interactive environment, using paper-rock-scissors style substances.

Ironically, sand is the least exciting of them all. It eats away water spouts, and that's it. Salt is almost equally useless; The only thing it does is cause the nakemuji to shrink, and eventually explode.
Water douses fire. Spouts generate water. Fire consumes Oil and Plants. Plants consume water. ??? consumes everything other than Plants and the nakemuji. The najemuji consumes everything, but grows with water.

Oil can enable you to burn away anything else using it in conjunction with fire.
Cera is the same as wall, except it's flammable, and leaves behind a flammable substance when it is burned.

The thing that makes it entertaining to me is to make intricate patterns of the various substances interacting. On the simplest level, you could fill in everything with cera, and then draw a picture in flames. On more complicated levels, you can build elaborate mazes for the substances to follow. Using spouts to create water slowly filling up your maze until it reaches a single plant particle, which explodes into rapid growth and runs the maze backwards is neat too.

It's not flashy, it's not quite a game, and it won't keep you occupied forever, but I think it's a fairly good reminder that you don't need eye candy and elaborate rule systems to make a decent 'game' or piece of interactive software.
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Old Apr 12, 2006, 03:11 AM // 03:11   #12
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No one else think it's fun?
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Old Apr 12, 2006, 03:12 AM // 03:12   #13
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ooh a game about sand, i must try it sounds soo exciting
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Old Apr 12, 2006, 03:14 AM // 03:14   #14
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Leave a comment when you're done with it
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Old Apr 12, 2006, 03:14 AM // 03:14   #15
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for the last like 4 minutes that was pretty kewl
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Old Apr 12, 2006, 03:17 AM // 03:17   #16
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It gets addicting when you try stuff on it.
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Old Apr 12, 2006, 04:27 AM // 04:27   #17
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whats the CERA do?
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Old Apr 12, 2006, 04:30 AM // 04:30   #18
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It burns slowly leaving behind residue that is flammable. Read Mercury Angel's post.
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Old Apr 12, 2006, 05:18 AM // 05:18   #19
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At first I thought it was OK, but then I realized what all the colors meant and my brain exploded with possibilities, I've played this for atleast over 2 hours now.
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Old Apr 12, 2006, 05:59 AM // 05:59   #20
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I like watching fire spread and plants grow.
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